Mutagen Slots Witcher 2

Are you looking to build the ultimate Witcher character? In this guide, you'll learn everything about The Witcher 3: Wild Hunt Mutagens. Learn what they are, what they do, and the decoctions they help make to turn you into a formidable foe.

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Some swords and armor come with upgrade slots, represented on the inventory screen by small circles next to the item's name. These circles start off open and fill in as upgrades are added. These slots accommodate runes (swords) or armor reinforcements (armor) that add to damage, critical effects, damage reduction, and/or resistances.

Be sure to check here for more guides to help you achieve success throughout your journey. The Guide to the Alchemy Skill Tree will be beneficial in combination to this one when dealing with Mutagens.

Here in this guide you'll find everything associated with:

University Chemistry Book Pdf, Minute Tapioca Recipe, Instead Crossword Clue, Software Design Document Example Pdf, Handel Rejoice Greatly Analysis, Moroccan Oil Curl Defining Cream Review, Theories Of Financial Management Practices, Weeping Yoshino Cherry Tree Growth Rate, San Antonio Median Income 2020, Chicken Piccata With Sun-dried Tomatoes, ' /. CD Projekt RED brings us their DLC 'Blood and Wine.' This latest installment brings us so much change. In this guide, you'll learn everything about The Witcher 3: Wild Hunt Mutagen Transmutators and new mutations. Today marks the release of The Witcher 2: Enhanced Edition on both Xbox 360 and PC. Sure, those of us with a powerful gaming PC probably played through this game one or more times.

Mutagens

Mutagens are used in combination with character abilities to give bonuses to your character Geralt of Rivia. These items are obtained from slaying monsters throughout the Northern Realms.

Types of Mutagen:

There are common, lesser mutagens, and then there are mutagens dropped from specific monsters killed for Geralt's Witcher contracts.

There are also three colors of Mutagen: red, green, and blue. Each color coincides with the specific skill trees.

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  • Red: Attack Power bonuses in the Combat Sign area
  • Green: Alchemy and bomb bonuses; increases Vitality
  • Blue: Increases Sign Intensity

Mutagen Name

Bonus

Price

Weight

Lesser Red Mutagen

Attack Power +5%

20

0.1

Lesser Green Mutagen

Vitality +50

20

0.1

Lesser Blue Mutagen

Sign Intensity +5%

20

0.1

Katakan Mutagen

Attack Power +10%

20

0.1

Arachas Mutagen

Vitality +150

20

0.1

Cockatrice Mutagen*

Sign Intensity +10%

20

0.1

Archgriffin Mutagen

Attack Power +10%

20

0.1

Griffin Mutagen

Vitality +150

20

0.1

Water Hag Mutagen

Attack Power +10%

20

0.1

Nightwraith Mutagen

Vitality +150

20

0.1

Ekimmara Mutagen

Vitality +150

20

0.1

Chort Mutagen

Sign Intensity +10%

20

0.1

Foglet Mutagen

Sign Intensity +10%

20

0.1

Wyvern Mutagen

Attack Power +10%

20

0.1

Doppler Mutagen

Attack Power +10%

20

0.1

Troll Claw

Vitality +150

20

0.1

Noonwraith Mutagen

Vitality +150

20

0.1

Succubus Mutagen

Attack Power +10%

20

0.1

Greater Foglet Mutagen

Sign Intensity +10%

20

0.1

Fiend Mutagen

Vitality +150

20

0.1

Forktail Mutagen

Sign Intensity +10%

20

0.1

Grave Hag Mutagen

Vitality +150

20

0.1

Wraith Mutagen

Vitality +150

20

0.1

Earth Elemental Mutagen

Sign Intensity +10%

20

0.1

Ekhidna Mutagen

Sign Intensity +10%

20

0.1

Ancient Leshen Mutagen

Sign Intensity +10%

20

0.1

Basilisk Mutagen

Sign Intensity +10%

20

0.1

Werewolf Mutagen

Attack Power +10%

20

0.1

Nekker Warrior Mutagen

Attack Power +10%

20

0.1

Leshen Mutagen

Sign Intensity +10%

20

0.1

Mutagen Slots

The ability slots in the Character Screen are divided into groups of three. Each of these has a mutagen slot to provide special bonuses to the abilities in that group. Since there are only three types of mutagen and four mutagen slots, double up where needed for the bonuses. If you use mutagens that coordinate with the abilities, you’ll get even higher bonuses; e.g. Green Mutagen combined with Alchemy abilities.

You start the game with no Mutagen Slots unlocked, but by the time you reach Level 28, all four slots will be unlocked.

Decoctions

Decoctions are for the experienced Witcher, thanks to their high toxicity and the risk that comes with them. Yet so worth it!

These are alchemy potions made with specific monster mutagens that Geralt gets during a Witcher contract kill. These provide great bonuses, but come with a very high toxicity, so it's best to weigh your options before using.

  • Troll Decoction: Constant Vitality regeneration in and out of combat. For Witchers expecting multiple waves of enemies.
  • Ekimmara Decoction: A Witcher restores Vitality with every successful strike against an enemy.
  • Succubus Decoction: The longer the battle, the harder the Witcher strikes!
  • Alghoul Decoction: Adrenaline is generated more quickly by a Witcher in combat, but the effect is broken upon the first successful strike from an enemy.
  • Werewolf Decoction: Running, sprinting, and jumping outside of combat doesn't use Stamina.

More will follow in my Potions Guide coming soon which will include how to make bombs and more.

Hope this helps. Don't forget to check through The Witcher 3: Wild Hunt Master Guide List for more helpful guides, tips, and tricks to assist you throughout your journey.

Hello Witchers. CD Projekt RED brings us their DLC 'Blood and Wine.' This latest installment brings us so much change. In this guide, you'll learn everything about The Witcher 3: Wild Hunt Mutagen Transmutators and new mutations. So if you were wondering what to do with all those extra mutagens, your prayers are about to be answered.

Be sure to check here for more guides to help you achieve success throughout your journey. For this DLC, we also have a guide to getting started that will help you start off on the right foot.

First thing first, this guide is divided into two main sections:

  • Quests and Merchant

*Note: All mentioned quests must be completed.

View from the Beauclair Palace

Quests and Merchant

Turn and Face the Strange Quest

This quest will begin with a letter from Yennefer. She tells you about Professor Moreau and his work into Witcher mutations. You will need to locate his journal in the cemetery at the Lebioda's Gate just outside the city. Use the 'Old Map of Toussaint,' to locate the underwater elven ruin, Dol Naev'de, Valley of the Nine. Here you will fight your way to Professor Moreau's laboratory, where you will learn about his quest to cure the witcher mutations.

He developed a mutated giant centipede albumen, but unfortunately, his experiment failed upon curing the witcher mutations. Professor Moreau, however, succeeded in creating more witcher mutations.

There are twelve new mutation abilities:

  • Toxic Blood: Each time you're injured in melee combat, the attacking enemy receives 1.5% damage for every point of your Toxicity level, up to 411% max.
  • Euphoria: Each Toxicity point increases damage by swords and sign intensity by 0.75% to 205.5% max.
  • Mutated Skin: Each Adrenaline point decreases damage received by 15% (up to 45%).
  • Magic Sensibilities: Signs deal critical hit chance and damage increase from 38% to 178% damage. Enemies killed by sign critical hits explode.
  • Piercing Cold: When Aard is cast, you have an additional 25% chance of freezing enemies. Those who are simultaneously knocked down and frozen, die. Those not frozen, receive additional 2820 damage.
  • Conductors of Magic: When a sword is drawn, magic, unique, and witcher swords increase sign damage by 50%.
  • Deadly Counter: Sword attacks deal 25% more damage to human enemies immune to counterattack and monsters.
  • Bloodbath: Each fatal blow made by sword dismembers the enemy or activates a finisher. Each blow made in melee combat increases attack power by 5% until combat ends. Bonus is lost upon taking damage.
  • Cat Eyes: Crossbow damage increased from 129 to 789 (depending on crossbow equipped) and critical hit is increased by 50%. Enemies hit with full health lose 15% Vitality.
  • Metamorphosis: Applying critical effects to enemies activates a random decoction for 120s with no Toxicity cost. The max number that can be activated is three.
  • Adrenaline Rush: Sword attack power and sign intensity increase for 30s by 30% for each enemy (after the first). If fighting eleven enemies, the bonus will be 300%.
  • Second Life: When Vitality reaches 0, you become temporarily invulnerable and regenerate 100% Vitality.

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No Place Like Home Quest

As a payment towards your service for the 'Beast of Toussaint,' Dutchess Anna Henrietta awards you the vineyard property of Corvo Bianco. Finally, after forever and a day of battles and contracts, Geralt of Rivia has a place to call his very own. What a wonderful 'retirement' package!

Corvo Bianco has seen better days, and it's up to you to restore her to her prime. It will definitely cost you some hefty coin too. Purchasing every single upgrade, including those that make the property shine, will cost around 14,000 Crowns. Use the fast travel feature to the property and talk to your majordomo, Barnabas-Basil. You will get a tour and a background history of the vineyard and its former owners. Once completed, he will ask you about renovations.

There are perks you can obtain by sleeping at your home. All that is needed is to select the upgrades. You will need every upgrade to acquire the achievement/trophy.

  • Increase Vitality - Bed
  • Increase Combat Experience - Library
  • Increases Roaches’ Stamina - Stable
  • Extra Bombs and Potions - Alchemy Lab (This is found hidden on the property after other renovations have been made.)

Other Perks:

  • Grow Alchemy Plants - Greenhouse (*Needed for Mutagen Transmutators*)
  • Have Friends Over - Guest Room
  • Buff Your Weapons and Armor - Armorer’s Table and Grindstone
  • Display Weapons and Armor - Weapon Rack and Armor Stand

The greenhouse is the only place to find the specific herbs needed to make the Mutagen Transmutators. I did notice that the only trophies and wall hangings you can place will come from the 'Blood and Wine' expansion. Armor stands and weapon displays can use every item you have from throughout the entire game.

The Perfumery Merchant

The Perfumery merchant is located in Beauclair. He tires of the traditional requests. He sells many alchemy items, glyphs, runestones, and:

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  • Potion of Clearance (1000 crowns)
  • Potion of Restoration (1000 crowns; you will need a few of these too)
  • Formulas for the Mutagen Transmutators (priced from 190 crowns to 246 crowns; some formulas may be found at random)

The merchant also sells the formulas for the Superior Draconid Oil and Superior Cursed Oil for 142 crowns each.

Unlike the Potion of Clearance that resets your ability points completely, the Potion of Restoration only returns the ability points used towards your new mutations. The mutagens that are used do not get reallocated, this is where Mutagen Transmutators come in handy.

What are Mutagen Transmutators?

Mutagen Transmutators allow you to change the type and color of an existingmutagen. So, in plain English, for your new mutation perks, if you have more blue than green, or red than blue, you can fix that to have the necessary mutagens to acquire these new mutations. The new witcher mutations not only cost Ability Points, but specific mutagens too.

Blue Mutagens

  • Lesser Mutagen Transmutator: Red to Blue - 190 crowns
  • Lesser Mutagen Transmutator: Green to Blue - 190 crowns
  • Mutagen Transmutator: Red to Blue - 209 crowns
  • Mutagen Transmutator: Green to Blue - 209 crowns
  • Greater Mutagen Transmutator: Red to Blue - 246 crowns
  • Greater Mutagen Transmutator: Green to Blue - 246 crowns

Blue Lotus flower is a new ingredient required to make all blue mutagens (Corvo Bianco greenhouse).

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Green Mutagens

  • Lesser Mutagen Transmutator: Red to Green - 190 crowns
  • Lesser Mutagen Transmutator: Blue to Green - 190 crowns
  • Mutagen Transmutator: Red to Green - 209 crowns
  • Mutagen Transmutator: Blue to Green - 209 crowns
  • Greater Mutagen Transmutator: Red to Green - 246 crowns
  • Greater Mutagen Transmutator: Blue to Green - 246 crowns

Nazairi Basil is a new ingredient required to make all green mutagens (Corvo Bianco greenhouse).

Red Mutagens

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  • Lesser Mutagen Transmutator: Blue to Red - 190 crowns
  • Lesser Mutagen Transmutator: Green to Red - 190 crowns
  • Mutagen Transmutator: Blue to Red - 209 crowns
  • Mutagen Transmutator: Green to Red - 209 crowns
  • Greater Mutagen Transmutator: Blue to Red - 246 crowns
  • Greater Mutagen Transmutator: Green to Red - 246 crowns

Winter Cherry is a new ingredient required to make all red mutagens (Corvo Bianco greenhouse).

Hope this helps. Don't forget to check through The Witcher 3: Wild Hunt Master Guide List for more helpful guides, tips, and tricks to assist you throughout your journey.